// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information.

// Ported from um/d2d1effectauthor.h in the Windows SDK for Windows 10.0.22000.0
// Original source is Copyright © Microsoft. All rights reserved.

namespace ComputeSharp.Win32;

internal enum D2D1_FEATURE : uint
{
    D2D1_FEATURE_DOUBLES = 0,
    D2D1_FEATURE_D3D10_X_HARDWARE_OPTIONS = 1,
    D2D1_FEATURE_FORCE_DWORD = 0xffffffff
}